Media Literacy

Lesson Overview

Digital platforms and media are often intentionally designed to influence user behavior.

Features such as notifications, autoplay, and infinite scroll are created to capture attention, sometimes at the expense of user well-being. As future designers, students must understand not only how these systems work, but also their ethical implications.

❋ Lesson Focus

  • How design influences behavior

  • The concept of “design tricks” (persuasive or manipulative features)

  • The relationship between user experience and ethical responsibility

  • Students examine how design decisions can have unintended or harmful consequences.

❋ Learning to Evaluate

  • What is this design encouraging me to do? Who benefits?

  • How might different users be impacted?

  • Is this design supporting or harming user well-being?

  • Move beyond passive consumption to become critical evaluators of design intent and impact.

❋ Activities

  • Design an “engaging” app using common attention-grabbing features

  • Analyze how real platforms use design to influence behavior

  • Redesign an app to prioritize user well-being and ethical interaction

  • Reflect on how design choices shape user experience

  • Adapted from Common Sense Education

Connection

As students develop their own projects and client proposals for their portfolio work, this lesson will help them:

  • Consider the ethical implications of their design choices

  • Anticipate how their work may be interpreted or used

  • Design with awareness of audience impact and responsibility

Lesson Plan