Learning Standard Crosswalk

VA:Cn10.1.I.a
Document the process of developing ideas from early stages to fully elaborated ideas.

Research

Process:

  • Investigate client, potential project opportunities, and audience

Studio Skill:

  • Record research and how it influences early ideas

ISTE Educators:

  • Facilitator (6)

    • Facilitate inquiry-based learning, guiding students to investigate client needs, target audiences, and industry practices.

ISTE Students:

  • Knowledge Constructor (3)

    • Students curate and evaluate resources to inform their creative work.

  • Computational Thinker (5)

    • Students collect data to facilitate problem-solving and decision-making.

IDeation

Process:

  • Brainstorm, sketch, and develop initial concepts, exploring multiple directions

Studio Skill:

  • Document early stage thinking, possibilities, and practices

ISTE Educators:

  • Designer (5)

    • Design authentic, studio-based learning experiences where students engage in iterative design cycles and maintain process documentation.

ISTE Students:

  • Innovative Designer (4)

    • Students use a design process: ideate, prototype, test, and refine while documenting each stage of development.

Prototyping

Process:

  • Create drafts and begin digital production of portfolio

Studio Skill:

  • Show the transition of an idea to its developing form.

ISTE Educators:

  • Learner (1)

    • Stay current with design tools and portfolio platforms.

ISTE Students:

  • Creative Communicator (6)

    • Students communicate their process visually and digitally to show growth and decision-making.

  • Empowered Learner (1)

    • Students choose and use digital tools to create and manage their portfolio, reflecting on how effectively it represents their skills and process.

Presentation

Process:

  • Finalize work, curate portfolio, and pitch proposal

Studio Skill:

  • Apply and present refined ideas in a real world context

ISTE Educators:

  • Designer (5)

    • Scaffold open-ended creative challenges that allow for student voice and choice in branding decisions.

  • Collaborator (4)

    • Design opportunities for real-world collaboration.

  • Leader (2)

    • Advocate for learning outside of the classroom through community collaboration and technology access.

ISTE Students:

  • Creative Communicator (2)

    • Students create a presentation that communicates a clear message to a target audience.

  • Global Collaborator (7)

    • Students communicate and present to an authentic audiences.

Reflection

Process:

  • Reflect on growth and analyze the success of final work, finalize public presentation of portfolio.

Studio Skill:

  • Explicitly analyze the full development process through cataloguing and reflection

ISTE Educators:

  • Citizen (3)

    • Teach ethical use of digital content, intellectual property, and responsible communication when navigating the art and design world and making our own portfolio work public.

ISTE Students:

  • Digital Citizen (3)

    • Students practice ethical design, including proper attribution, respectful communication, and awareness of audience impact.

  • Empowered Learner (1)

    • Students choose and use digital tools to track their progress and reflect on their work.

Critique

Process:

  • Participate in critique and revise based on feedback

Studio Skill:

  • Document changes and decision making over time.

ISTE Educators:

  • Collaborator (4)

    • Design opportunities for real-world collaboration, including peer critique, client interaction, and interdisciplinary connections.

  • Analyst (7)

    • Model how professionals analyze problems and use feedback/data to guide design decisions.

ISTE Students:

  • Global Collaborator (3)

    • Students communicate and collaborate with authentic audiences to refine and present their ideas.

  • Computational Thinker (5)

    • Students break down design challenges, test solutions, and iterate based on feedback and constraints.